Rummy How-To: End a Review Without Self-Blame

Describe the hand neutrally: what information was available, what action you chose, and what happened. Avoid labels about intelligence or character. They do not explain the decision.
Identify one controllable behavior, such as checking a required structure, setting a draw limit, or comparing two discards. Separate decision quality from outcome. A careful choice can fail, while a hurried one can succeed. Ask whether the reasoning was defensible before the result was known.
End with a stopping sentence: “The lesson is complete for today.” Then leave the table or move to another activity. Continuing to replay a hand while upset can turn learning into rumination. A good review is calm, specific, and finite; its purpose is one better future question, not a rewrite of the past.